AI Insights · Timothy · October 2024
Top Sandbox-like Games on Android in Europe Q3 2024
Explore the performance trends of the leading sandbox-like games on the Android platform in Europe during Q3 2024, including download, revenue, and active user metrics.
In the third quarter of 2024, the Android sandbox-like games segment in Europe witnessed notable performance trends, with leading titles showcasing varied trajectories in downloads, revenue, and active user engagement. The data, sourced from Sensor Tower, provides a comprehensive view of these trends.
Roblox from Roblox Corporation saw a dynamic quarter with weekly revenue starting at approximately $1.7M, peaking at $1.9M by the end of July, and then fluctuating towards $1.4M by September's close. Downloads initially surged, reaching around 826K in late July, but tapered off to about 438K by the end of September. Despite this, weekly active users remained robust, starting at 43.3M and slightly declining to 38.2M over the quarter.
Minecraft: Play with Friends by Mojang maintained steady revenue, with figures hovering around $200K throughout the quarter. Downloads showed a slight increase mid-quarter, stabilizing at approximately 7.4K by the end of September. Active users experienced a gradual decline from nearly 1.9M to 1.7M within the same period.
One State RP - Role Play Life from ChillBase demonstrated significant growth. Weekly revenue rose from $22.7K to an impressive $86K by the end of September. Downloads also surged, starting at 33.4K and reaching 109K by the quarter's end. The game’s active user base expanded from 57.2K to 144K, reflecting strong engagement.
ZEPETO: Avatar, Connect & Live by Naver Z Corporation experienced fluctuations in revenue, starting at $41.1K, dipping mid-quarter, and closing at $30.5K. Downloads peaked at 214.6K in mid-August before settling at roughly 75.8K in late September. Active users saw a peak at 729K in August, eventually stabilizing around 527K.
PK XD: Fun, friends & games from Afterverse Games showed consistent revenue growth, starting at $21.2K and peaking at $44K towards the end of August. Downloads were highest at the start of the quarter with 208K, before decreasing to 105K by the end of September. Active users initially rose to 1.4M in August, but concluded the quarter at approximately 1.1M.
For more detailed insights and data, visit Sensor Tower.